Anthropic ships Claude Fable 5.1 and Mythos 5.1

2026-09-01 — Tuesday

Anthropic released Claude Fable 5.1 yesterday alongside Claude Mythos 5.1. The two are the same underlying model with different safety filters: Fable 5.1 is generally available, while Mythos 5.1 is restricted to trusted-access programs for cybersecurity and life-sciences work.


The benchmark jump

The gains over Fable 5 are concentrated in agentic and scientific work — multi-step command-line tasks and research workflows — rather than spread evenly:

Anthropic also says Fable 5.1 reaches similar or better results than Fable 5 at lower effort levels, which is the more useful claim for anyone paying by the token.


The cost story is caching

Base rates do not move: $10 per million input tokens, $50 per million output. What changed is underneath — cache reads now cost 75% less, cutting typical workloads by roughly 25% and highly agentic workloads by up to 45%.

That is a meaningful shift in how the frontier tier is priced. For a long-running agent that re-reads the same context on every turn, the cache read is most of the bill, so a discount there lands harder than a headline rate cut would.


Access

Fable 5.1 carries a 1M-token context window and 128K maximum output. It stays outside Pro plans and standard Team seats, which need pay-as-you-go credits; Max and premium tiers get it as part of their allocation, up to 50% of weekly limits.

With this release the Claude 5 family is complete across four tiers in under three months — Fable 5 and Mythos 5 on 9 June, Sonnet 5 on 30 June, Opus 5 on 24 July, and now the 5.1 refresh. Worth noting for anyone searching for it: there is no model called simply “Claude 5.0”. Anthropic went from the 4.x line straight to these named models.

Video thumbnail: Introducing Claude Fable 5

Anthropic — Introducing Claude Fable 5

Video thumbnail: Introducing Claude Fable 5.1

Anthropic — Introducing Claude Fable 5.1

Video thumbnail: Claude Fable 5 just dropped and I'm speechless...

Alex Finn — Claude Fable 5 just dropped and I'm speechless...

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Greg Isenberg — Claude Fable 5 is BANNED. What to do?

Video thumbnail: We Tested Anthropic’s Fable 5 for a Week

Every — We Tested Anthropic’s Fable 5 for a Week

Video thumbnail: Vibe Coding With Claude Fable 5.1

BridgeMind — Vibe Coding With Claude Fable 5.1

Video thumbnail: Vibe Coding With Claude Fable 5

BridgeMind — Vibe Coding With Claude Fable 5

Video thumbnail: Claude Fable 5.1 runs the forecast overnight

Claude — Claude Fable 5.1 runs the forecast overnight

Video thumbnail: Anthropic went CRAZY (Mythos/Fable 5.1)

Matthew Berman — Anthropic went CRAZY (Mythos/Fable 5.1)

Video thumbnail: CLAUDE FABLE 5 BANNED. IT ACTUALLY HAPPENED...

Alex Finn — CLAUDE FABLE 5 BANNED. IT ACTUALLY HAPPENED...

Video thumbnail: Fable 5.1 Just Dropped. It Looks Unreal.

Nate Herk | AI Automation — Fable 5.1 Just Dropped. It Looks Unreal.

Video thumbnail: Claude Fable 5 in 50 seconds

Agentic Amit — Claude Fable 5 in 50 seconds

Video thumbnail: I Tested Claude Fable 5 Against Opus So You Don't Have to WASTE Your C

AsapGuide — I Tested Claude Fable 5 Against Opus So You Don't Have to WASTE Your Credits

Video thumbnail: Claude Fable 5.1 builds the ops review in Slack

Claude — Claude Fable 5.1 builds the ops review in Slack

Video thumbnail: Claude Fable 5 in 7 Minutes

Developers Digest — Claude Fable 5 in 7 Minutes

Video thumbnail: Meet Claude Fable 5.1

Anthropic — Meet Claude Fable 5.1

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